%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4521995748744870625
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4521995748744898241}
  - component: {fileID: 4521995748747798247}
  - component: {fileID: 4521995748746798119}
  m_Layer: 0
  m_Name: stand
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4521995748744898241
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4521995748744870625}
  m_LocalRotation: {x: 0.5000001, y: 0.50000006, z: -0.4999999, w: -0.49999994}
  m_LocalPosition: {x: -1.8393269, y: 1.9293928, z: 0.00000019205154}
  m_LocalScale: {x: 0.044139665, y: 0.044139665, z: 0.044139665}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4521995748744898245}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4521995748747798247
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4521995748744870625}
  m_Mesh: {fileID: 4300000, guid: 03eaca8dade3efb46a50138cb26d82c8, type: 3}
--- !u!23 &4521995748746798119
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4521995748744870625}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: a8ffd7bb5105d0742893854dfc542df7, type: 2}
  - {fileID: 2100000, guid: 3373cb8ba9c438c458d1172df2850e17, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4521995748744870629
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4521995748744898245}
  - component: {fileID: 23913138}
  - component: {fileID: 23913136}
  - component: {fileID: 23913137}
  - component: {fileID: 3829618371900070962}
  m_Layer: 0
  m_Name: Standard
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4521995748744898245
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4521995748744870629}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4521995748744898241}
  - {fileID: 8623425774878614476}
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!54 &23913138
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4521995748744870629}
  serializedVersion: 2
  m_Mass: 1
  m_Drag: 0
  m_AngularDrag: 0.05
  m_UseGravity: 0
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!135 &23913136
SphereCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4521995748744870629}
  m_Material: {fileID: 0}
  m_IsTrigger: 1
  m_Enabled: 1
  serializedVersion: 2
  m_Radius: 10
  m_Center: {x: 0, y: 0.5, z: 0}
--- !u!114 &23913137
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4521995748744870629}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: f79320305560828438e375d70bfda7ff, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  bulletPre: {fileID: 3639201925902122726, guid: c875d50179fa61540b053a7938c26094, type: 3}
  head: {fileID: 8623425774878614476}
  firePos: {fileID: 8623425776177481286}
  fireInter: 0.4
  player: {fileID: 3829618371900070962}
  clip: {fileID: 8300000, guid: 9e1811e2bda3d1b4386a0a7e80c0035d, type: 3}
--- !u!82 &3829618371900070962
AudioSource:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4521995748744870629}
  m_Enabled: 1
  serializedVersion: 4
  OutputAudioMixerGroup: {fileID: 0}
  m_audioClip: {fileID: 0}
  m_PlayOnAwake: 0
  m_Volume: 0.2
  m_Pitch: 1
  Loop: 0
  Mute: 0
  Spatialize: 0
  SpatializePostEffects: 0
  Priority: 128
  DopplerLevel: 1
  MinDistance: 1
  MaxDistance: 500
  Pan2D: 0
  rolloffMode: 0
  BypassEffects: 0
  BypassListenerEffects: 0
  BypassReverbZones: 0
  rolloffCustomCurve:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0
      value: 1
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    - serializedVersion: 3
      time: 1
      value: 0
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
  panLevelCustomCurve:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0
      value: 0
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
  spreadCustomCurve:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0
      value: 0
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
  reverbZoneMixCustomCurve:
    serializedVersion: 2
    m_Curve:
    - serializedVersion: 3
      time: 0
      value: 1
      inSlope: 0
      outSlope: 0
      tangentMode: 0
      weightedMode: 0
      inWeight: 0.33333334
      outWeight: 0.33333334
    m_PreInfinity: 2
    m_PostInfinity: 2
    m_RotationOrder: 4
--- !u!1 &4521995748744870631
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4521995748744898247}
  - component: {fileID: 4521995748747798245}
  - component: {fileID: 4521995748746798117}
  m_Layer: 0
  m_Name: Turret
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4521995748744898247
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4521995748744870631}
  m_LocalRotation: {x: 0.00000014901161, y: 0.000000059604645, z: -0.7071068, w: -0.7071068}
  m_LocalPosition: {x: 0, y: 2.4293928, z: 1.8393271}
  m_LocalScale: {x: 0.04413966, y: 0.044139653, z: 0.04413966}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 8623425776177481286}
  m_Father: {fileID: 8623425774878614476}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &4521995748747798245
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4521995748744870631}
  m_Mesh: {fileID: 4300002, guid: 03eaca8dade3efb46a50138cb26d82c8, type: 3}
--- !u!23 &4521995748746798117
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4521995748744870631}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 4dd72481ce4edfa40821df8f174001b1, type: 2}
  - {fileID: 2100000, guid: a8ffd7bb5105d0742893854dfc542df7, type: 2}
  - {fileID: 2100000, guid: 3373cb8ba9c438c458d1172df2850e17, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &8623425774878614477
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8623425774878614476}
  m_Layer: 0
  m_Name: head
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8623425774878614476
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8623425774878614477}
  m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
  m_LocalPosition: {x: 0, y: -0.5, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 4521995748744898247}
  m_Father: {fileID: 4521995748744898245}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
--- !u!1 &8623425776177481287
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8623425776177481286}
  m_Layer: 0
  m_Name: firePos
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8623425776177481286
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 8623425776177481287}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -2.14, y: 0, z: 13.7}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4521995748744898247}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
