using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class helloWorld : MonoBehaviour
{
public Text greeting;
void Start()
{
greeting.text = "hello,world.";
}
void Update()
{
}
}
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class rotateBall : MonoBehaviour
{
void Start()
{
}
void Update()
{
transform.Rotate(0,1,0);
}
}